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Helldivers Wiki
456
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Automatons
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Helldivers
Gameplay
Objectives
Stratagems
Weapons
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
Major Orders
Know Your Role!
Easter Eggs
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Admin Noticeboard
Helldivers
Factions
Bugs
Cyborgs
The Illuminate
Helldivers
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Vindicator Dive Bomb
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Vindicator Dive Bomb
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== Gameplay Tips == * The Mk3 upgraded Bunker Busters are anti-tank capable, but only in a very small area centered on the location of the thrown beacon. Helldivers can usually avoid death from a Vindicator strike (even an uncomfortably close one) by going prone as long as they avoid this center area. * Mk3 Vindicators can destroy mission targets (Cyborg AA Guns, Bug Nests or Illuminate Beacons) instead of the standard-issue [[NUX-223 Hellbomb]], although it is difficult to actually hit AA Guns or Beacons in the right place. Try to gently roll the beacon as close to the base of the structure as possible. In the case of Bug Nests, dropping the beacon inside the nest reliably works. * Cooldown with [[Stratagem Priority]] is 6 seconds. Each mission, 10 divebombs can be called in per Vindicator Stratagem taken; this can be upgraded to 15. * [[Precision Call-In]] reduces this Stratagem's activation time to the game's allowed minimum of 0.1 seconds.
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