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Helldivers Wiki
456
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Automatons
Terminids
Helldivers
Gameplay
Objectives
Stratagems
Weapons
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
Major Orders
Know Your Role!
Easter Eggs
Miscellaneous
Boosters
Ship Modules
Currencies
Achievements
Ranks
Admin Noticeboard
Helldivers
Factions
Bugs
Cyborgs
The Illuminate
Helldivers
Detailed Stats
Gameplay
Objectives
Stratagems
Weapons
Perks
DLC
Ranks
Galactic Campaign
Galactic Campaign Records
Achievements
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=== Influence Points === All successfully conquered planets also contribute Influence to the ongoing [[Galactic Campaign]] - this Influence is dependent on the number of stars awarded to the team at each Mission Completed screen for every mission on the planet. Helldiver teams must meet different criteria to be awarded each star and its associated Influence (each star usually gives a third of the difficulty number as Influence; if a non-integer total amount of Influence would be earned, the total is rounded up to the next integer): * The first star requires that all mission objectives be completed ''successfully''; * The second star requires that ''all'' Helldivers be aboard the extraction shuttle when it leaves the mission; * The third star requires that the total number of team deaths does not exceed the mission's difficulty level - for example, a maximum of 10 deaths are allowed during a Suicide Mission (difficulty level 10). Defeating an enemy Master will give 300 Influence Points (150 from mission completion plus 150 from planet reward) without regard to the number of stars earned, but can only be attempted when a Helldiver has earned at least 50 influence points from conquering standard planets in a certain quadrant.
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