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Helldivers Wiki
456
pages
Explore
Main Page
All Pages
Interactive Maps
Helldivers 2
Factions
Automatons
Terminids
Helldivers
Gameplay
Objectives
Stratagems
Weapons
Warbonds
Helldivers Mobilize
Steeled Veterans
Cutting Edge
Democratic Detonation
Updates & Patch Notes
Planets and Sectors
Galactic War
Lore
Super Earth
Major Orders
Know Your Role!
Easter Eggs
Miscellaneous
Boosters
Ship Modules
Currencies
Achievements
Ranks
Admin Noticeboard
Helldivers
Factions
Bugs
Cyborgs
The Illuminate
Helldivers
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== Overview == <div style="float: right; margin-left: 0.5em;">[[File:Planet Selection.png|450px]]</div> Selecting a [[Planets and Sectors (Helldivers 2)|planet]] through the planet selection console is the means by which ''Helldivers'' players choose the difficulty of their next mission(s). Players must first use the [[Galactic Campaign]] map to decide which enemy to fight ([[Bugs]], [[Cyborgs]] or the [[The Illuminate|Illuminate]]). If the selected region's sector is not the homeworld sector (the last sector available in the region), they will then be presented with 15-17 different '''planets''' which are currently occupied by the enemy. Twelve of them, forming a horizontal chain, span the twelve standard difficulties (planets with identically-formatted difficulties in the following list pull from the same general pool of [[Stratagems]] when determining their planet reward): # Dive in the Park # Very Easy- [''Introduces Light Enemy Warriors]'' # Easy # ''Medium - [Introduces Medium Sized Enemies]'' # ''Challenging'' - ''[Introduces Heavy Enemies]'' # ''Very Challenging - [Increases Number of enemies]'' # <u>Hard</u> # <u>Very Hard</u> ''- [Introduces Elite Enemies]'' # <u>Hard as Hell</u> ''- [Increases Number of Elites]'' # '''Suicide Mission''' # '''Impossible ''-''''' ''[Reduces amount of light enemies]'' # '''''Helldive -''''' ''[Highest difficulty before the 2018 [[A New Hell]] free content update]'' # '''''<u>An Exercise in Futility</u> - ''' [Introduces new enemy units]'' # '''''<u>The Definition of Insanity</u> - ''' [Reduces amount of light enemies]'' # '''''<u>The Inner Circle of Hell</u> - ''' [Reduces amount of light enemies, Increases Number of Elites]'' In addition to the 15 main row planets, a sixteenth boss planet, possessing the Enemy Master difficulty, can be found below the main chain. If the sector's capital is under attack, a seventeenth planet (which can be found above the main chain) is the location of the Super Earth sector capital and holds repeatable missions against the sector enemy counter-attack.
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