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Helldivers Wiki
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AR-14D Paragon
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AR-14D Paragon
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==Gameplay Tips== * The Paragon's signature toxic ammo only applies to enemies that can take damage from regular firearms, however the slowing effect is a very useful tool. Firing into a crowd of swarming enemies or enemies with a lot of health will slow them down to a crawl and give ample time to safely finish them off with a bayonet thrust or use [[Stratagems]] and heavy weapons. This can also be used to save teammates in some situations as the slowing effect will give them ample time to escape, recover from being downed, or concentrate fire on their now helpless assailant. Note that the toxic effect does not damage enemies. * Compared to the other assault rifles, the Paragon boasts the highest burst damage while still remaining reasonably accurate at range. Unloading an entire magazine in a few successive bursts will make short work of all but the most resilient enemies, however this rapidly depletes its limited ammunition supply. * Proper management of ammunition is a must with the Paragon; it has the lowest total ammunition of any of the assault rifles and burns through it very quickly with the '''Burst Fire''' upgrade. To conserve ammunition, consider purchasing and using the '''Bayonet''' to finish wounded enemies after slowing them down. This can greatly extend how long you can use the Paragon when ammo is low or [[Resupply]] is on cooldown. Bringing a [[Resupply Pack]] can also counter the Paragon's small ammo reserve. * Note that it is still possible to fire single shots with the '''Burst Fire''' upgrade. By slightly depressing the trigger or quickly tapping fire on PC, single shots will be fired instead of the full burst. This "half-tap" is extremely useful for conserving ammo since burst fire is linearly less efficient than single fire depending on the target; some enemies may only need a single shot to be killed, while others may require 4 or 5 rounds which means one to two shots per burst may be wasted. It is recommended to learn the "half-tap" technique to minimize wasted ammo. * As with all weapons with the '''Bayonet''' upgrade, the bayonet increases the recovery time between melee attacks and unshielded Helldivers can be killed with a single bayonet attack unless they are wearing [[Heavy Armor]]. Exercise caution when using melee near teammates! ** The bayonet upgrade extends the range covered by the 'Melee Dodge' technique, allowing for more distance to be covered and a larger snap-aiming window with weapons while moving. Without a bayonet, this technique requires more precise timing to reliably use. Consult the [[Advanced Gameplay Techniques]] page for more information on Melee Dodging.
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