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Helldivers Wiki
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pages
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Helldivers 2
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AC-22 Dum-Dum
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AC-22 Dum-Dum
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== Weapon Stats == Helldivers start with 3 magazines of Dum-Dum ammunition, and can carry up to 6. Each magazine contains 20 rounds. If 4 or less rounds remain in the magazine when the weapon is fired, the 'low ammunition' warning sound will play. * Reload time for a fully emptied magazine is 4 seconds; if reloaded while there are still rounds in the magazine, this drops to 3 seconds. In addition, this keeps a round in the chamber. This means a Dum-Dum with a chambered round gives a total of 21 shots before needing to be reloaded. ** Reloading immobilizes the Helldiver for the duration. {| class="wikitable mw-collapsible mw-collapsed" ! colspan="4" |AC-22 'Dum-Dum' Detailed Analysis |- ! colspan="3" |Weapon Info !Additional Notes |- !Unlock Rank | colspan="2" |Rank 1 |Unlocked via DLC |- !Weapon Type | colspan="2" |Secondary | |- !Weapon Category | colspan="2" |Autocannon | |- !Fire Mode | colspan="2" |Full-auto | |- ! colspan="4" |Damage |- ! !Base !Upgraded !Additional Notes |- !Damage |600 |600 | |- !Center Mass Damage |720 |720 | |- !Status Effect |None |None | |- !AP Ammo Armor Reduction | -15 | -15 | |- ! colspan="4" |Statistics |- ! !Base !Upgraded !Additional Notes |- !Cyclic Rate of Fire (RPM) |150 |'''<u>200*</u>''' |* Requires '''Mk2''' upgrade |- !Capacity |20 + 1 |20 + 1 | |- !Starting Mags |3 |3 | |- !Max Mags |6 |6 | |- !Empty Reload Speed |4.0 s |4.0 s |Immobilized while reloading |- !Tactical Reload Speed |3.0 s |3.0 s |Immobilized while reloading; keeps one round in the chamber |- !Min Spread |0° |0° | |- !Max Spread |3° |3° | |- !Spread Increase per Shot |0.75° |0.75° | |- !Max Range |30 m |30 m | |- !Bullet Spread Simulation | colspan="3" |todo |}
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