Swap standard grenades for stun grenades that don't cause damage, but halt movement for about 5 seconds.
Unlock Requirement[edit | edit source]
The Stun Grenades unlock at rank 5 (Warrant).
Weapon Stats[edit | edit source]
|Stun Grenade Detailed Analysis|
|Weapon Info||Additional Notes|
|Unlock Rank||Rank 5|
|Anti-Personnel Explosive Damage||0|
|Anti-Personnel Explosion Radius||6.0 m|
|Direct Explosive Damage||0|
|Direct Explosion Radius||4.0 m|
|Stun Effect Duration||5 s|
|AP Ammo Armor Reduction||0|
|Capacity||2||Picking up an ammo crate gives up to 2 grenades.|
Gameplay Tips[edit | edit source]
- The stunning effect is similar to the detonation of an Airdropped Stun Mine, although it affects a slightly smaller area. Vehicles and shielded units (including Helldivers wearing the SH-20 Shield Generator Pack) cannot be stunned.
- While Helldivers' movements are greatly slowed by getting stunned, this can be mitigated by going prone repeatedly or utilizing the LIFT-850 Jump Pack to get clear of the area.
- As survivors are immune to the stunning effect, stun grenades can be used to save survivors from attacking enemies. This, obviously, also works on geological surveys and launchpads
Notes[edit | edit source]
- Grenade Perks now display correct icons of current grenades when chosen during the mission, this was added in Patch 7.01.