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Helldivers Wiki
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SH-20 Shield Generator Pack
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SH-20 Shield Generator Pack
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==Gameplay Tips== * Equipping the Shield makes players immune to many of the various status effects present in the game as long as the shield is up. The full list includes: ** The [[Static Field Conductors]] Stratagem; bear in mind, though, that a depleted SH-20 will not regenerate while the player is inside a static field! ** Slowing attacks, such as the Bug [[Stalker]]'s poison and the Illuminate [[Apprentice]]'s slowing orbs. ** The infamous "control-reversing" orbs fired by the Illuminate [[Council Member]] and [[Illusionist]], together with the [[Obsidian Observer]]'s confusion pulse. ** Being dragged to the ground by Cyborg [[Hound]]s. The shield also prevents Hounds from charging at a shielded player. ** Being set on fire by flame-based attacks and volcanic eruptions. ** The poison effects of the [[TOX-13 Avenger]] and the [[M-25 Rumbler]]. ** The stunning effect of detonated [[Stun Grenades]] and [[Airdropped Stun Mines]]. * The SH-20 greatly increases the player's hitbox with the trade-off a protection. * An active SH-20 can save the player from [[Airdropped Anti-Personnel Mines]] and [[Planets#Desert|Preset Land Mine Fields]]. The explosion will disable the Shield for a long period of time, though. * The SH-20 will sometimes fail to protect from "confusion blasts" emitted by enemies like Obsidian Observers if the recipient of the blast is on the edge of the confusion blast radius. Keep this in mind when running away from patrols and attempting to deal with them at range.
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