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This page is a work in progress and will be updated in the near future.

Retaliatory Strike

To be expanded:

  • A specific number of enemies required to accomplish the mission for all factions at any difficulty.
  • Advanced tactics/techniques such as a recommend and the most useful loadouts, tricks and more...
  • All hand-crafted arenas. (+ screenshots)
    • Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
      • And all bugs, glitches, and exploits assigned to them.

Retaliatory Strike

Retaliatory Strike missions are a part of a free content update Democracy Strikes Back released on 26th October 2015. These missions require Helldivers to drop into a hazardous, arena-like area to exterminate as many of the enemies of democracy as possible before being allowed to extract.

During a Retaliatory Strike, a large kill counter (with progress bar) will appear at the top of the screen.

Kill counter rs




Difficulty

Retaliatory Strikes are available from Medium up to the Helldive Difficulty, for each faction. High in-game knowledge and skills are required from the Helldivers to successfully complete the mission.

Difficulty Description Kills Target
Bug Cyborg Illuminate
4 Medium 200 200 180
5 Challenging 225 225 200
6 Very Challenging 250 250 220
7 Hard 275 275 240
8 Very Hard 275 275 260
9 Hard as Hell 300 300 280
10 Suicide Mission 325 325 300
11 Impossible 350 350 350
12 Helldive 400 400 400

Gameplay Tips

Notes

  • The Retaliatory Strikes frequency has been lowered to max one per planet and approximately one occurrence on every third planet in Patch 4.01.
    • When playing solo in Retaliatory Strikes you will start with 2 Auto-Reinforces and a Shredder Missile Strike will clear the area when you respawn.
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