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During a Retaliatory Strike, a large kill counter (with progress bar) will appear at the top of the screen. |
During a Retaliatory Strike, a large kill counter (with progress bar) will appear at the top of the screen. |
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[[File:kill_counter_rs.png|320px|left]] |
[[File:kill_counter_rs.png|320px|left]] |
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==Difficulty== |
==Difficulty== |
Revision as of 13:06, 9 June 2018
This article is a stub. You can help Helldivers Wiki by expanding it.
This page is a work in progress and will be updated in the near future.
Retaliatory Strike
To be expanded:
- A specific number of enemies required to accomplish the mission for all factions at any difficulty.
- Advanced tactics/techniques such as a recommend and the most useful loadouts, tricks and more...
- All hand-crafted arenas. (+ screenshots)
- Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
- And all bugs, glitches, and exploits assigned to them.
- Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
Retaliatory Strike
Retaliatory Strike missions are a part of a free content update Democracy Strikes Back released on 26th October 2015. These missions require Helldivers to drop into a hazardous, arena-like area to exterminate as many of the enemies of democracy as possible before being allowed to extract.
During a Retaliatory Strike, a large kill counter (with progress bar) will appear at the top of the screen.
Difficulty
Retaliatory Strikes available from Medium up to the Helldive Difficulty, for each faction. High in-game knowledge and skills are required from the Helldivers to successfully complete the mission.
Difficulty | Description | Kills Target | ||
---|---|---|---|---|
Bug | Cyborg | Illuminate | ||
4 | Medium | 200 | 200 | 180 |
5 | Challenging | 225 | 225 | 200 |
6 | Very Challenging | 250 | 250 | 220 |
7 | Hard | 275 | 275 | 240 |
8 | Very Hard | 275 | 275 | 260 |
9 | Hard as Hell | 300 | 300 | 280 |
10 | Suicide Mission | 325 | 325 | 300 |
11 | Impossible | 350 | 350 | 350 |
12 | Helldive | 400 | 400 | 400 |
Gameplay Tips
Notes
- The Retaliatory Strikes frequency has been lowered to max one per planet and approximately one occurrence on every third planet in Patch 4.01.
- When playing solo in Retaliatory Strikes you will start with 2 Auto-Reinforces and a Shredder Missile Strike will clear the area when you respawn.