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==Notes== |
==Notes== |
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* The Retaliatory Strikes frequency has been lowered to max one per planet and approximately one occurrence on every third planet in [https://community.playstation.com/content/pdc/us/en_US/pdc-communities/helldivers.topic.html/playstation_patchno-2wRp.html Patch 4.01]. |
* The Retaliatory Strikes frequency has been lowered to max one per planet and approximately one occurrence on every third planet in [https://community.playstation.com/content/pdc/us/en_US/pdc-communities/helldivers.topic.html/playstation_patchno-2wRp.html Patch 4.01]. |
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− | ** When playing solo in Retaliatory Strikes you will start with 2 Auto-Reinforces and a [[Shredder |
+ | ** When playing solo in Retaliatory Strikes you will start with 2 Auto-Reinforces and a [[Shredder Missile Strike]] will clear the area when you respawn. |
[[Category:Helldivers]] |
[[Category:Helldivers]] |
Revision as of 12:31, 9 June 2018
This article is a stub. You can help Helldivers Wiki by expanding it.
This page is a work in progress and will be updated in the near future.
Retaliatory Strike
To be expanded:
- A specific number of enemies required to accomplish the mission for all factions at any difficulty.
- Advanced tactics/techniques such as a recommend and the most useful loadouts, tricks and more...
- All hand-crafted arenas. (+ screenshots)
- Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
- And all bugs, glitches, and exploits assigned to them.
- Effects of the various terrain types on certain maps (i.e. the "small cyborg square" never features any terrain hazard, etc.)
Retaliatory Strike
Retaliatory Strike missions are a part of a free content update Democracy Strikes Back released on 26th October 2015. These missions require Helldivers to drop into a hazardous, arena-like area to exterminate as many of the enemies of democracy as possible before being allowed to extract.
Difficulty
Retaliatory Strikes available from Medium up to the Helldive Difficulty, for each faction. High in-game knowledge and skills are required from the Helldivers to successfully complete the mission.
Difficulty | Description | Kills Target | ||
---|---|---|---|---|
Bug | Cyborg | Illuminate | ||
4 | Medium | 200 | 200 | 180 |
5 | Challenging | 225 | 225 | 200 |
6 | Very Challenging | 250 | 250 | 220 |
7 | Hard | 275 | 275 | 240 |
8 | Very Hard | 275 | 275 | 260 |
9 | Hard as Hell | 300 | 300 | 280 |
10 | Suicide Mission | 325 | 325 | 300 |
11 | Impossible | 350 | 350 | 350 |
12 | Helldive | 400 | 400 | 400 |
Gameplay Tips
Notes
- The Retaliatory Strikes frequency has been lowered to max one per planet and approximately one occurrence on every third planet in Patch 4.01.
- When playing solo in Retaliatory Strikes you will start with 2 Auto-Reinforces and a Shredder Missile Strike will clear the area when you respawn.