RL-112 Recoilless Rifle

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Fully upgraded RL-112 Recoilless Rifle
RL-112 Recoilless Rifle silhouette.png

"A powerful multi-purpose recoilless rifle for taking out larger targets. The RL-112 is delivered with a backpack containing additional ammunition."
- Armory Description

Stratagem Code[edit | edit source]

Players must enter the following sequence, using the controller d‑pad, in order to call down this single-use stratagem during a mission:
Arrow 1 D.pngArrow 2 L.pngArrow 3 R.pngArrow 3 R.pngArrow 2 L.png

Unlock Requirement[edit | edit source]

The RL-112 Recoilless Rifle is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).

Upgrades[edit | edit source]

Upgrade Cost Effect
Strat RL-112 Recoilless Rifle mk1.png Mk1 Basic variant, no upgrades.
Strat RL-112 Recoilless Rifle mk2.png Mk2 Research-point.png 1 A laser sight has been added to assist with aiming.
Strat RL-112 Recoilless Rifle mk3.png Mk3 Research-point.png 4 Upgraded ammunition with significantly improved anti-armor capabilities, allowing the weapon to damage any target, no matter the angle it hits at.

Weapon Stats[edit | edit source]

  • Helldivers can carry up to 6 reloads for the Recoilless Rifle in the Support Kit backpack. Picking up a single ammo crate fully restocks the Support Kit. Each reload preps the RL-112 for a single shot; when used to reload the MLS-4X Commando, however, it will restore all of the missiles that weapon can carry (either 4 or 8).
  • Reloading the Recoilless Rifle without assistance immobilizes the Helldiver for 5 seconds. If assisted by another player carrying a Support Kit, reloading takes 0.9 seconds.
RL-112 Recoilless Rifle Detailed Analysis
Weapon Info Additional Notes
Unlock Rank Difficulty 1-3 planet
Weapon Type Secondary
Weapon Category Recoilless Rifle
Fire Mode Single shot
Base Upgraded Additional Notes
Damage 3000 3000
Center Mass Damage 3500 3500
Anti-Personnel Explosive Damage 250 250
Anti-Personnel Explosion Radius 3.5 m 3.5 m
Direct Explosive Damage 250 250
Direct Explosion Radius 0 m 0 m
Status Effect None None
AP Ammo Armor Reduction -15 -15
Base Upgraded Additional Notes
Cyclic Rate of Fire (RPM) 60 60 Theoretical maximum RoF, but only with continued assisted reloads
Capacity 1 1 The Support Kit backpack carries 6 reloads of 1 missile each
Self-Reload Speed 5.0 s 5.0 s Immobilized while self-reloading
Assisted Reload Speed 0.9 s 0.9 s Can be reloaded while moving
Min Spread
Max Spread
Spread Increase per Shot
Max Range N/A N/A
Bullet Spread Simulation todo

Assisted Reload[edit | edit source]

The RL-112 is delivered with a Support Kit backpack that is used for reloading either this weapon or the MLS-4X Commando.

Helldivers can request an assisted reload from a teammate carrying a Support Kit by using the 'Reload' button (X on the PlayStation) while standing next to them. This does not work, however, if the player needing an assisted reload is also carrying a Support Kit themselves. In this case, hitting 'Reload' will initiate the slow self-reload instead.
Bear in mind that the player who needs a reload must have the Recoilless Rifle weapon in their hands for another to be able to assist.

The decrease in reload duration of over 80% means that taking advantage of this feature is extremely highly advised (as long as there are at least two Helldivers on the mission).

Assisted Reload.png

Gameplay Tips[edit | edit source]

  • Straightforward and extremely effective, the RL-112 Recoilless Rifle is the simplest and often the first anti-tank weapon a Helldiver will unlock. It is capable of destroying almost every enemy and objective in a single well-placed shot and can easily decimate groups of enemies, however due to its limited ammunition it should be reserved exclusively for anti-tank purposes.
  • Whilst the Mk3 upgrade states that shots from any angle will be effective, shots from extremely shallow angles against Cyborg IFVs may still prove ineffective. The upgrade greatly relaxes the viable penetration impact angles, but is not a complete free pass to hit at any angle. Hellidivers should always aim for the center of the IFV to ensure maximum damage.
  • The RL-112 Recoilless Rifle can be used in lieu of the NUX-223 Hellbomb to destroy mission objectives, such as Bug Hives, Cyborg AA and Illuminate Beacons. This may take a much longer time to accomplish without assisted reloads and leaves the user vulnerable between shots.
  • The Recoilless Rifle's projectile appears to have travel time but is treated as a hitscan. There is no need to lead shots as the missile will immediately hit exactly where it is aimed.

Gallery[edit | edit source]

Notes[edit | edit source]

  • The Recoilless Rifle is evidently too unwieldy to be used as a melee weapon. When carrying this weapon, Helldivers will perform a melee attack by striking enemies with their fist instead of the weapon itself. This is purely cosmetic however and attacks will deal the same damage as a regular melee attack.
Sidearms Assault rifles LMGs Shotguns SMGs Precision Explosive Laser tech Arc tech
P-2 Peacemaker AR-19 Liberator MG-105 Stalwart SG-225 Breaker SMG-45 Defender LHO-63 Camper CR-9 Suppressor LAS-5 Scythe AC-3 Arc Thrower
P-6 Gunslinger AR-22C Patriot SG-8 Punisher MP-98 Knight SMG RX-1 Rail Gun PLAS-1 Scorcher LAS-16 Sickle AC-5 Arc Shotgun
FLAM-24 Pyro AR-20L Justice DBS-2 Double Freedom SMG-34 Ninja M2016 Constitution LAS-12 Tanto
PLAS-3 Singe AR-14D Paragon LAS-13 Trident
Heavy Weapons

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger

Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

Supply Stratagems

Resupply REP-80 AD-289 Angel AD-334 Guard Dog LIFT-850 Jump Pack Resupply Pack SH-20 Shield Generator Pack SH-32 Directional Kinetic Shield

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

EXO-44 Walker Exosuit EXO-48 Obsidian Exosuit EXO-51 Lumberer Exosuit M5 APC M5-32 HAV TD-110 Bastion MC-109 Hammer Motorcycle

Defensive Stratagems

A/AC-6 Tesla Tower A/GL-8 Launcher Turret A/MG-11 Minigun Turret A/RX-34 Railcannon Turret Airdropped Anti-Personnel Mines Airdropped Stun Mines Anti-Personnel Barrier AT-47 Anti-Tank Emplacement Distractor Beacon Humblebee UAV drone Thunderer Smoke Round

Offensive Stratagems

Airstrike Close Air Support Heavy Strafing Run Incendiary Bombs Missile Barrage Orbital Laser Strike Railcannon Strike Shredder Missile Strike Sledge Precision Artillery Static Field Conductors Strafing Run Thunderer Barrage Vindicator Dive Bomb

Special Stratagems

Emergency Beacon ME-1 Sniffer Metal Detector NUX-223 Hellbomb Reinforce