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Perks are unique bonuses or special equipment that enhance the abilities of individual Helldivers. Players can only equip one Perk at a time and most are unlocked upon reaching certain Ranks.
|Laser Aim Module||All||Adds a laser pointer to the main weapon and sidearm.|
|Stun Grenades||5||Swap standard grenades for stun grenades that don't cause damage, but halt movement for about 5 seconds.|
|Heavy Armour||8||Helps protect against damage with the trade-off of slower movement.|
|Stratagem Priority||10||Lowers the cooldown of all Stratagems by 40%.|
|Cardio Accelerator||12||Increases movement speed.|
|MD-99 Autoinjector||13||Increases rate of health generation and recovery from downed state.|
|Smoke Grenades||15||Swap standard grenades for smoke grenades that block line of sight for all enemies. Smoke cloud lasts approx. 15 seconds.|
|Incendiary Grenades||17||Swap standard grenades for incendiary grenades that leave a fire behind after detonation.|
|Displacement Field||19||A field generator that automatically teleports the user to safety when taking heavy damage. Operates on a 35-second cooldown.|
|Strong Arm||26||Increases throwing range.|
|P-6 Gunslinger||*||Exchanges the standard Helldiver sidearm with a heavy revolver.|
|FLAM-24 Pyro||*||Exchanges the standard Helldiver sidearm with a compact flamer.|
|PLAS-3 Singe||*||Exchanges the standard Helldiver sidearm with a plasma pistol.|
|All Terrain Boots||*||Lessens the slowing impact of difficult terrain.|
|Precision Call-In||*||Lowers all Stratagem call-in times by 1 second.|
* Perk is unlocked immediately upon purchase of the relevant DLC.