mNo edit summary |
|||
(9 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Stub}} |
||
⚫ | |||
+ | This page is a work in progress and will be updated in the near future. |
||
+ | |||
⚫ | |||
[http://vanemiera.net/liber-coffee/ Liber-Coffee] is a Helldivers loadout randomizer created by Vanemiera in 2016. It serves up a random combination of a [[Perks|Perk]], primary [[Weapons|weapon]] and four [[Stratagems]], making it a good way for experienced ''HELLDIVERS''<small><sup>TM</sup></small> players to increase the challenge of completing missions, or for newer recruits to experiment with equipment they would otherwise not have tried out. |
[http://vanemiera.net/liber-coffee/ Liber-Coffee] is a Helldivers loadout randomizer created by Vanemiera in 2016. It serves up a random combination of a [[Perks|Perk]], primary [[Weapons|weapon]] and four [[Stratagems]], making it a good way for experienced ''HELLDIVERS''<small><sup>TM</sup></small> players to increase the challenge of completing missions, or for newer recruits to experiment with equipment they would otherwise not have tried out. |
||
Line 12: | Line 15: | ||
* The first letter (at position '''1''') denotes the contents of the Perk slot. |
* The first letter (at position '''1''') denotes the contents of the Perk slot. |
||
* At second letter (at position '''2''') denotes the primary weapon. |
* At second letter (at position '''2''') denotes the primary weapon. |
||
− | * The final four letters (at positions '''3'''-'''6''' denote the contents of Stratagem slots 1-4. |
+ | * The final four letters (at positions '''3'''-'''6''') denote the contents of Stratagem slots 1-4. |
Example: http://vanemiera.net/liber-coffee/#/ofCaTL will always generate the following loadout: |
Example: http://vanemiera.net/liber-coffee/#/ofCaTL will always generate the following loadout: |
||
Line 24: | Line 27: | ||
===Dice Modes=== |
===Dice Modes=== |
||
It is possible to select one of five "dice mode" for the randomization process: |
It is possible to select one of five "dice mode" for the randomization process: |
||
− | * ''Nice Dice'' have a favorable weighting, meaning the loadout will be more likely to contain equipment that is considered "good" in the game's meta. Pick this if you want to have a good chance of getting either [[Resupply]] or a [[Resupply Pack]]. |
+ | * ''Nice Dice'' have a favorable weighting, meaning the loadout will be more likely to contain equipment that is considered "good" in the game's meta. Pick this if you want to have a good chance of getting either [[Resupply]] or a [[Resupply Pack]]. You will most likely get Laser weapons as well. |
* ''Normal Dice'' are unweighted, giving the same chance for any item to be selected. |
* ''Normal Dice'' are unweighted, giving the same chance for any item to be selected. |
||
* ''Helldice'' have an unfavorable weighting, meaning the loadout will be more likely to contain equipment that is considered challenging to use properly. Choosing this means you are likely to not receive any ammunition, which means you will have to rely on other players and random crates found during missions to restock. This can mean that will be forced to commit suicide in order to respawn with new ammo for your primary weapon. |
* ''Helldice'' have an unfavorable weighting, meaning the loadout will be more likely to contain equipment that is considered challenging to use properly. Choosing this means you are likely to not receive any ammunition, which means you will have to rely on other players and random crates found during missions to restock. This can mean that will be forced to commit suicide in order to respawn with new ammo for your primary weapon. |
||
Line 30: | Line 33: | ||
* ''Community Punishments'' picks one difficult loadout from a list of submissions by veteran players. |
* ''Community Punishments'' picks one difficult loadout from a list of submissions by veteran players. |
||
− | ===Weightings=== |
+ | ===Weightings and Slot Codes=== |
Below is a table of the weightings, which were obtained from the [https://github.com/Vanemiera/liber-coffee Liber-Coffee GitHub source] on July 21st, 2018. The table also displays which letter in the code represents which item, so it is possible to generate a loadout code without having to click on the icons multiple times. |
Below is a table of the weightings, which were obtained from the [https://github.com/Vanemiera/liber-coffee Liber-Coffee GitHub source] on July 21st, 2018. The table also displays which letter in the code represents which item, so it is possible to generate a loadout code without having to click on the icons multiple times. |
||
− | The default weighting of each item is 1; any weightings that deviate from this are marked in the table below below in '''bold''' text. A weighting of |
+ | The default weighting of each item is 1; any weightings that deviate from this are marked in the table below below in '''bold''' text. A weighting of '''0.5''' means the item is ''half'' as likely to appear during loadout generation, while a weighting of '''2.0''' means the item is ''twice'' as likely to appear, and so on. |
+ | <br/>''Note that the tables are sortable by clicking on their column headers.'' |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|- |
|- |
||
+ | ! rowspan="2" | Code !! style="width:224px; text-align:left;" rowspan="2" | Perk !! colspan="2" | Weighting |
||
− | ! Letter !! Perk !! Weighting<br/>(Nice Dice) !! Weighting<br/>(Helldice) |
||
|- |
|- |
||
+ | ! Nice !! Hell |
||
⚫ | |||
|- |
|- |
||
− | | ''' |
+ | | '''a''' || [[Laser Aim Module]] || 1.0 || '''0.5''' |
|- |
|- |
||
− | | ''' |
+ | | '''b''' || [[MD-99 Autoinjector]] || 1.0 || '''0.5''' |
|- |
|- |
||
− | | ''' |
+ | | '''c''' || [[Cardio Accelerator]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''d''' || [[Heavy Armor]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''e''' || [[Incendiary Grenades]] || 1.0 || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''f''' || [[Stun Grenades]] || 1.0 || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''g''' || [[Smoke Grenades]] || 1.0 || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''h''' || [[Stratagem Priority]] || '''5.0''' || '''0.5''' |
|- |
|- |
||
− | | ''' |
+ | | '''i''' || [[Displacement Field]] || '''5.0''' || '''0.5''' |
|- |
|- |
||
− | | ''' |
+ | | '''j''' || [[Strong Arm]] || 1.0 || '''2.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''k''' || [[P-6 Gunslinger]] || '''3.0''' || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''l''' || [[FLAM-24 Pyro]] || '''3.0''' || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''m''' || [[PLAS-3 Singe]] || '''3.0''' || '''3.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''n''' || [[All Terrain Boots]] || 1.0 || 1.0 |
+ | |- |
||
⚫ | |||
|- |
|- |
||
|} |
|} |
||
Line 73: | Line 79: | ||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|- |
|- |
||
− | ! |
+ | ! rowspan="2" | Code !! style="width:224px; text-align:left;" rowspan="2" | Primary Weapon !! colspan="2" | Weighting |
|- |
|- |
||
+ | ! Nice !! Hell |
||
⚫ | |||
|- |
|- |
||
− | | ''' |
+ | | '''a''' || [[AR-19 Liberator]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''b''' || [[AR-20L Justice]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''c''' || [[AR-22C Patriot]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''d''' || [[SG-225 Breaker]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''e''' || [[SG-8 Punisher]] || '''0.5''' || '''8.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''f''' || [[DBS-2 Double Freedom]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''g''' || [[SMG-45 Defender]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''h''' || [[MP-98 Knight SMG]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''i''' || [[RX-1 Rail Gun]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''j''' || [[LAS-5 Scythe]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''k''' || [[LAS-13 Trident]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''l''' || [[AC-3 Arc Thrower]] || '''0.5''' || '''5.0''' |
|- |
|- |
||
− | | ''' |
+ | | '''m''' || [[MG-105 Stalwart]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''n''' || [[SMG-34 Ninja]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''o''' || [[LHO-63 Camper]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''p''' || [[AR-14D Paragon]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''q''' || [[CR-9 Suppressor]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''r''' || [[PLAS-1 Scorcher]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''s''' || [[LAS-16 Sickle]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''t''' || [[LAS-12 Tanto]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''u''' || [[AC-5 Arc Shotgun]] || '''0.5''' || '''4.0''' |
+ | |- |
||
⚫ | |||
|- |
|- |
||
|} |
|} |
||
Line 123: | Line 131: | ||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|- |
|- |
||
+ | ! rowspan="2" | Code !! style="width:224px; text-align:left;" rowspan="2" | Stratagem !! colspan="2" | Weighting |
||
− | ! Letter !! Stratagem !! Weighting<br/>(Nice Dice) !! Weighting<br/>(Helldice) |
||
+ | |- |
||
+ | ! Nice !! Hell |
||
+ | |- |
||
+ | | '''a''' || [[Resupply]] || '''10''' || 1.0 |
||
|- |
|- |
||
− | | ''' |
+ | | '''b''' || [[MG-94 Machine Gun]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''c''' || [[LAS-98 Laser Cannon]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''d''' || [[AC-22 Dum-Dum]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''e''' || [[Obliterator Grenade Launcher]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''f''' || [[M-25 Rumbler]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''g''' || [[FLAM-40 Incinerator]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''h''' || [[TOX-13 Avenger]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''i''' || [[RL-112 Recoilless Rifle]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''j''' || [[EAT-17]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''k''' || [[MLS-4X Commando]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''l''' || [[AD-334 Guard Dog]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''m''' || [[AD-289 Angel]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''n''' || [[Resupply Pack]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''o''' || [[LIFT-850 Jump Pack]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''p''' || [[SH-32 Directional Kinetic Shield]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''q''' || [[SH-20 Shield Generator Pack]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''r''' || [[REP-80]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''s''' || [[REC-6 Demolisher]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''t''' || [[EXO-44 Walker Exosuit]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''u''' || [[EXO-48 Obsidian Exosuit]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''v''' || [[EXO-51 Lumberer Exosuit]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''w''' || [[MC-109 Hammer Motorcycle]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''x''' || [[TD-110 Bastion]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''y''' || [[M5 APC]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''z''' || [[M5-32 HAV]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''A''' || [[Humblebee UAV drone]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''B''' || [[Distractor Beacon]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''C''' || [[AT-47 Anti-Tank Emplacement]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''D''' || [[A/MG-11 Minigun Turret]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''E''' || [[A/RX-34 Railcannon Turret]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''F''' || [[A/AC-6 Tesla Tower]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''G''' || [[Airdropped Anti-Tank Mines]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''H''' || [[Anti-Personnel Barrier]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''I''' || [[Airdropped Stun Mines]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''J''' || [[Static Field Conductors]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''K''' || [[Airstrike]] || '''2.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''L''' || [[Vindicator Dive Bomb]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''M''' || [[Strafing Run]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''N''' || [[Close Air Support]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''O''' || [[Incendiary Bombs]] || '''3.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''P''' || [[Missile Barrage]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''Q''' || [[Thunderer Barrage]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''R''' || [[Orbital Laser Strike]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''S''' || [[Shredder Missile Strike]] || '''0.5''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''T''' || [[Railcannon Strike]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''U''' || [[Sledge Precision Artillery]] || '''5.0''' || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''V''' || [[A/GL-8 Launcher Turret]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''W''' || [[Heavy Strafing Run]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''X''' || [[Thunderer Smoke Round]] || 1.0 || 1.0 |
|- |
|- |
||
− | | ''' |
+ | | '''Y''' || [[MGX-42 Machine Gun]] || 1.0 || 1.0 |
|- |
|- |
||
|} |
|} |
Revision as of 12:10, 15 November 2018
This page is a work in progress and will be updated in the near future.
Liber-Coffee is a Helldivers loadout randomizer created by Vanemiera in 2016. It serves up a random combination of a Perk, primary weapon and four Stratagems, making it a good way for experienced HELLDIVERSTM players to increase the challenge of completing missions, or for newer recruits to experiment with equipment they would otherwise not have tried out.
Using Liber-Coffee
The "Randomize" button will generate a loadout according to the chosen "dice mode". It is also possible to re-roll each Perk, primary weapon or Stratagem by clicking its icon. All items can appear in any mode, although the weighting skews how often they will appear.
Loadouts can then be shared by the text link that is automatically generated at the bottom of the page.
The codes are built up as follows:
http://vanemiera.net/liber-coffee/#/123456
- The first letter (at position 1) denotes the contents of the Perk slot.
- At second letter (at position 2) denotes the primary weapon.
- The final four letters (at positions 3-6) denote the contents of Stratagem slots 1-4.
Example: http://vanemiera.net/liber-coffee/#/ofCaTL will always generate the following loadout:
- Perk: Precision Call-In
- Weapon: DBS-2 Double Freedom
- Stratagem 1: AT-47 Anti-Tank Emplacement
- Stratagem 2: Resupply
- Stratagem 3: Railcannon Strike
- Stratagem 4: Strafing Run
Dice Modes
It is possible to select one of five "dice mode" for the randomization process:
- Nice Dice have a favorable weighting, meaning the loadout will be more likely to contain equipment that is considered "good" in the game's meta. Pick this if you want to have a good chance of getting either Resupply or a Resupply Pack. You will most likely get Laser weapons as well.
- Normal Dice are unweighted, giving the same chance for any item to be selected.
- Helldice have an unfavorable weighting, meaning the loadout will be more likely to contain equipment that is considered challenging to use properly. Choosing this means you are likely to not receive any ammunition, which means you will have to rely on other players and random crates found during missions to restock. This can mean that will be forced to commit suicide in order to respawn with new ammo for your primary weapon.
- Community Favorites picks one favorable loadout from a list of submissions by veteran players.
- Community Punishments picks one difficult loadout from a list of submissions by veteran players.
Weightings and Slot Codes
Below is a table of the weightings, which were obtained from the Liber-Coffee GitHub source on July 21st, 2018. The table also displays which letter in the code represents which item, so it is possible to generate a loadout code without having to click on the icons multiple times.
The default weighting of each item is 1; any weightings that deviate from this are marked in the table below below in bold text. A weighting of 0.5 means the item is half as likely to appear during loadout generation, while a weighting of 2.0 means the item is twice as likely to appear, and so on.
Note that the tables are sortable by clicking on their column headers.
Code | Perk | Weighting | |
---|---|---|---|
Nice | Hell | ||
a | Laser Aim Module | 1.0 | 0.5 |
b | MD-99 Autoinjector | 1.0 | 0.5 |
c | Cardio Accelerator | 1.0 | 1.0 |
d | Heavy Armor | 1.0 | 1.0 |
e | Incendiary Grenades | 1.0 | 3.0 |
f | Stun Grenades | 1.0 | 3.0 |
g | Smoke Grenades | 1.0 | 3.0 |
h | Stratagem Priority | 5.0 | 0.5 |
i | Displacement Field | 5.0 | 0.5 |
j | Strong Arm | 1.0 | 2.0 |
k | P-6 Gunslinger | 3.0 | 3.0 |
l | FLAM-24 Pyro | 3.0 | 3.0 |
m | PLAS-3 Singe | 3.0 | 3.0 |
n | All Terrain Boots | 1.0 | 1.0 |
o | Precision Call-In | 1.0 | 1.0 |
Code | Primary Weapon | Weighting | |
---|---|---|---|
Nice | Hell | ||
a | AR-19 Liberator | 1.0 | 1.0 |
b | AR-20L Justice | 5.0 | 1.0 |
c | AR-22C Patriot | 1.0 | 1.0 |
d | SG-225 Breaker | 5.0 | 1.0 |
e | SG-8 Punisher | 0.5 | 8.0 |
f | DBS-2 Double Freedom | 5.0 | 1.0 |
g | SMG-45 Defender | 1.0 | 1.0 |
h | MP-98 Knight SMG | 1.0 | 1.0 |
i | RX-1 Rail Gun | 0.5 | 1.0 |
j | LAS-5 Scythe | 1.0 | 1.0 |
k | LAS-13 Trident | 5.0 | 1.0 |
l | AC-3 Arc Thrower | 0.5 | 5.0 |
m | MG-105 Stalwart | 1.0 | 1.0 |
n | SMG-34 Ninja | 1.0 | 1.0 |
o | LHO-63 Camper | 0.5 | 1.0 |
p | AR-14D Paragon | 1.0 | 1.0 |
q | CR-9 Suppressor | 1.0 | 1.0 |
r | PLAS-1 Scorcher | 1.0 | 1.0 |
s | LAS-16 Sickle | 5.0 | 1.0 |
t | LAS-12 Tanto | 1.0 | 1.0 |
u | AC-5 Arc Shotgun | 0.5 | 4.0 |
v | M2016 Constitution | 0.5 | 4.0 |