mNo edit summary Tag: Visual edit |
mNo edit summary |
||
Line 1: | Line 1: | ||
<div style="float: right; margin-left: 0.5em;">[[File:Incinerator.png|350px|Fully upgraded Incinerator]]</div> |
<div style="float: right; margin-left: 0.5em;">[[File:Incinerator.png|350px|Fully upgraded Incinerator]]</div> |
||
+ | <div style="float: right; margin-left: 0.5em;">[[File:FLAM-40 Incinerator_silhouette.png|192px]]</div> |
||
A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well. |
A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well. |
||
Revision as of 18:47, 17 September 2017
A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well.
Unlock Requirement
The FLAM-40 is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).
Stratagem Code
Players must enter the following sequence, using the controller d‑pad, in order to call down the FLAM-40 Incinerator during a mission:
Upgrades
Notes
- The Incinerator is capable of damaging heavily-armoured enemies (such as the Bug Tank or Impaler) that would normally require anti-tank weapons or stratagems to defeat. They can be ignited if their orange-coloured weak spots are hit. Bug Behemoths, Cyborg Warlords and IFVs cannot be set on fire by the Incinerator.
- Being set on fire can be mitigated by quickly going prone.
- The weapon comes with 3 tanks of Incinerator fuel, and can carry a maximum of 6. Each tank holds 110 units of flamer fuel (150 when upgraded to Mk2). A 'low ammunition' warning sound will play when the weapon is fired with less than 30 units of fuel remaining in the tank (40 if upgraded to Mk2).
- As this weapon does not use projectiles, it cannot retain a round in the chamber. Reload time is always 3 seconds, whether the tank is emptied or not. Unlike some bulkier support weapons, the Incinerator can be reloaded on the move.