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<div style="float: right; margin-left: 0.5em;">[[File:Incinerator.png|350px|Fully upgraded Incinerator]]</div>
 
<div style="float: right; margin-left: 0.5em;">[[File:Incinerator.png|350px|Fully upgraded Incinerator]]</div>
  +
<div style="float: right; margin-left: 0.5em;">[[File:FLAM-40 Incinerator_silhouette.png|192px]]</div>
 
A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well.
 
A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well.
   

Revision as of 18:47, 17 September 2017

Fully upgraded Incinerator
FLAM-40 Incinerator silhouette

A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well.

Unlock Requirement

The FLAM-40 is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).

Stratagem Code

Players must enter the following sequence, using the controller d‑pad, in order to call down the FLAM-40 Incinerator during a mission:

File:FLAM-40 code.png

Upgrades

Upgrade Requirements Cost Effect
Mk2 Research-point 1 Adds a high-pressure tank that allows a greater amount of fuel (150 instead of 110).
Mk3 Mk2 Research-point 3 Adds a pre-igniter step allowing for more damage while flaming a target.

Notes

  • The Incinerator is capable of damaging heavily-armoured enemies (such as the Bug Tank or Impaler) that would normally require anti-tank weapons or stratagems to defeat. They can be ignited if their orange-coloured weak spots are hit. Bug Behemoths, Cyborg Warlords and IFVs cannot be set on fire by the Incinerator.
  • Being set on fire can be mitigated by quickly going prone.
  • The weapon comes with 3 tanks of Incinerator fuel, and can carry a maximum of 6. Each tank holds 110 units of flamer fuel (150 when upgraded to Mk2). A 'low ammunition' warning sound will play when the weapon is fired with less than 30 units of fuel remaining in the tank (40 if upgraded to Mk2).
  • As this weapon does not use projectiles, it cannot retain a round in the chamber. Reload time is always 3 seconds, whether the tank is emptied or not. Unlike some bulkier support weapons, the Incinerator can be reloaded on the move.