Helldivers Wiki
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|200/s
 
|200/s
 
|'''<u>300/s*</u>'''
 
|'''<u>300/s*</u>'''
|DPS is higher in practice as this weapon damages directly and simultaneously applies damage over time (DoT); * Requires Mk3 upgrade
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|DPS is higher in practice as this weapon damages directly and simultaneously applies damage over time (DoT); * Requires '''Mk3''' upgrade
 
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!Center Mass DPS
 
!Center Mass DPS
 
|200/s
 
|200/s
 
|'''<u>300/s<small><sup>†</sup></small></u>'''
 
|'''<u>300/s<small><sup>†</sup></small></u>'''
|No center mass bonus; <small><sup>†</sup></small> Requires Mk3 upgrade
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|No center mass bonus; <small><sup>†</sup></small> Requires '''Mk3''' upgrade
 
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!Status Effects
 
!Status Effects
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|110
 
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|'''<u>150*</u>'''
 
|'''<u>150*</u>'''
|* Requires Mk2 upgrade
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|* Requires '''Mk2''' upgrade
 
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!Starting Mags
 
!Starting Mags

Revision as of 19:27, 3 November 2018

Fully upgraded FLAM-40 Incinerator
FLAM-40 Incinerator silhouette

"A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well."
- Armory Description

Stratagem Code

Players must enter the following sequence, using the controller d‑pad, in order to call down this single-use Stratagem during a mission:
Arrow 1 DArrow 2 LArrow 1 DArrow 3 RArrow 2 L

Unlock Requirement

The FLAM-40 Incinerator is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).

Upgrades

Upgrade Cost Effect
Strat FLAM-40 Incinerator mk1 Mk1 Basic variant, no upgrades.
Strat FLAM-40 Incinerator mk2 Mk2 Research-point 1 A high-pressure tank allows a greater amount of fuel. Fuel capacity per magazine increased from 110 to 150.
Strat FLAM-40 Incinerator mk3 Mk3 Research-point 3 A pre-igniter step allows for more damage while flaming a target.

Weapon Stats

  • The weapon comes with 3 tanks of Incinerator fuel, and can carry a maximum of 6. Each tank holds 110 units of flamer fuel (150 when upgraded to Mk2). A 'low ammunition' warning sound will play when the weapon is fired with less than 30 units of fuel remaining in the tank (40 if upgraded to Mk2).
  • As this weapon does not use projectiles, it cannot retain a round in the chamber. Reload time is always 3 seconds, whether the tank is emptied or not.
    • Unlike some bulkier support weapons, the Incinerator can be reloaded on the move.
FLAM-40 'Incinerator' Detailed Analysis
Weapon Info Additional Notes
Unlock Rank Difficulty 1-3 planet
Weapon Type Secondary
Weapon Category Flamethrower
Fire Mode Continuous
Damage
Base Upgraded Additional Notes
Damage per Second (DPS) 200/s 300/s* DPS is higher in practice as this weapon damages directly and simultaneously applies damage over time (DoT); * Requires Mk3 upgrade
Center Mass DPS 200/s 300/s No center mass bonus; Requires Mk3 upgrade
Status Effects Heavy Burn Does not stack, additional hits reset DoT timer
Fire Damage/sec 100/s 100/s
Effect Duration 2 s 2 s
AP Ammo Armor Reduction 0 0
Statistics
Base Upgraded Additional Notes
Cyclic Rate of Fire (RPM) 600 600 Capacity 110 150* * Requires Mk2 upgrade
Starting Mags 3 3
Max Mags 6 6
Reload Speed 3 s 3 s Can reload while moving; no tactical reload
Spread N/A N/A Fixed firing pattern
Max Range 10 m 10 m

Gameplay Tips

  • Being set on fire can be mitigated by quickly going prone.
  • The Incinerator is capable of damaging heavily armoured enemies (such as the Bug Tank or Impaler) that would normally require anti-tank weapons or Stratagems to defeat. They can be ignited if their orange-coloured weak spots are hit. Bug Behemoths, Cyborg Warlords and IFVs cannot be set on fire by the Incinerator.

Gallery

Notes

  • The FLAM-40 Incinerator is likely named after the M240 Incinerator Unit used by the United States Colonial Marines in the 1986 James Cameron film Aliens.
Weapons
Sidearms Assault rifles LMGs Shotguns SMGs Precision Explosive Laser tech Arc tech
P-2 Peacemaker AR-19 Liberator MG-105 Stalwart SG-225 Breaker SMG-45 Defender LHO-63 Camper CR-9 Suppressor LAS-5 Scythe AC-3 Arc Thrower
P-6 Gunslinger AR-22C Patriot SG-8 Punisher MP-98 Knight SMG RX-1 Rail Gun PLAS-1 Scorcher LAS-16 Sickle AC-5 Arc Shotgun
FLAM-24 Pyro AR-20L Justice DBS-2 Double Freedom SMG-34 Ninja M2016 Constitution LAS-12 Tanto
PLAS-3 Singe AR-14D Paragon LAS-13 Trident
Heavy Weapons

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger

Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

Helldivers Stratagems
Supply Stratagems

Resupply REP-80 AD-289 Angel AD-334 Guard Dog LIFT-850 Jump Pack Resupply Pack SH-20 Shield Generator Pack SH-32 Directional Kinetic Shield

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

EXO-44 Walker Exosuit EXO-48 Obsidian Exosuit EXO-51 Lumberer Exosuit M5 APC M5-32 HAV TD-110 Bastion MC-109 Hammer Motorcycle

Defensive Stratagems

A/AC-6 Tesla Tower A/GL-8 Launcher Turret A/MG-11 Minigun Turret A/RX-34 Railcannon Turret Airdropped Anti-Personnel Mines Airdropped Stun Mines Anti-Personnel Barrier AT-47 Anti-Tank Emplacement Distractor Beacon Humblebee UAV drone Thunderer Smoke Round

Offensive Stratagems

Airstrike Close Air Support Heavy Strafing Run Incendiary Bombs Missile Barrage Orbital Laser Strike Railcannon Strike Shredder Missile Strike Sledge Precision Artillery Static Field Conductors Strafing Run Thunderer Barrage Vindicator Dive Bomb

Special Stratagems

Emergency Beacon ME-1 Sniffer Metal Detector NUX-223 Hellbomb Reinforce