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Revision as of 11:03, 26 June 2018
"A compact flamethrower capable of projecting Napalm flames several meters. Enemies hit with this weapon will start to burn. The flames can ignite fellow Helldivers as well."
- Armory Description
Stratagem Code
Players must enter the following sequence, using the controller d‑pad, in order to call down this single-use Stratagem during a mission:
Unlock Requirement
The FLAM-40 Incinerator is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).
Upgrades
Weapon Stats
- The weapon comes with 3 tanks of Incinerator fuel, and can carry a maximum of 6. Each tank holds 110 units of flamer fuel (150 when upgraded to Mk2). A 'low ammunition' warning sound will play when the weapon is fired with less than 30 units of fuel remaining in the tank (40 if upgraded to Mk2).
- As this weapon does not use projectiles, it cannot retain a round in the chamber. Reload time is always 3 seconds, whether the tank is emptied or not.
- Unlike some bulkier support weapons, the Incinerator can be reloaded on the move.
FLAM-40 'Incinerator' Detailed Analysis | |||
---|---|---|---|
Weapon Info | Additional Notes | ||
Unlock Rank | Difficulty 1-3 planet | ||
Weapon Type | Secondary | ||
Weapon Category | Flamethrower | ||
Fire Mode | Continuous | ||
Damage | |||
Base | Upgraded | Additional Notes | |
Damage per Second (DPS) | 200/s | 300/s | DPS is higher in practice as this weapon damages directly and simultaneously applies damage over time (DoT) |
Center Mass DPS | 200/s | 300/s | No center mass bonus |
Status Effects | Heavy Burn | Does not stack, additional hits reset DoT timer | |
Fire Damage/sec | 100/s | 100/s | |
Effect Duration | 2 s | 2 s | |
AP Ammo Armor Reduction | 0 | 0 | |
Statistics | |||
Base | Upgraded | Additional Notes | |
Capacity | 110 | 150* | * Requires Mk2 upgrade |
Starting Mags | 3 | 3 | |
Max Mags | 6 | 6 | |
Reload Speed | 3 s | 3 s | Can reload while moving; no tactical reload |
Spread | N/A | N/A | Fixed firing pattern |
Max Range | 10 m | 10 m |
Gameplay Tips
- Being set on fire can be mitigated by quickly going prone.
- The Incinerator is capable of damaging heavily armoured enemies (such as the Bug Tank or Impaler) that would normally require anti-tank weapons or Stratagems to defeat. They can be ignited if their orange-coloured weak spots are hit. Bug Behemoths, Cyborg Warlords and IFVs cannot be set on fire by the Incinerator.
Gallery
Notes
- The FLAM-40 Incinerator is likely named after the M240 Incinerator Unit used by the United States Colonial Marines in the 1986 James Cameron film Aliens.
Weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Sidearms | Assault rifles | LMGs | Shotguns | SMGs | Precision | Explosive | Laser tech | Arc tech |
P-2 Peacemaker | AR-19 Liberator | MG-105 Stalwart♦ | SG-225 Breaker | SMG-45 Defender | LHO-63 Camper♦ | CR-9 Suppressor♦ | LAS-5 Scythe | AC-3 Arc Thrower |
P-6 Gunslinger♦ | AR-22C Patriot | SG-8 Punisher | MP-98 Knight SMG | RX-1 Rail Gun | PLAS-1 Scorcher♦ | LAS-16 Sickle♦ | AC-5 Arc Shotgun♦ | |
FLAM-24 Pyro♦ | AR-20L Justice | DBS-2 Double Freedom | SMG-34 Ninja♦ | M2016 Constitution | LAS-12 Tanto♦ | |||
PLAS-3 Singe♦ | AR-14D Paragon♦ | LAS-13 Trident | ||||||
Heavy Weapons | ||||||||
MG-94 Machine Gun – MGX-42 Machine Gun – AC-22 Dum-Dum♦ – LAS-98 Laser Cannon – FLAM-40 Incinerator – TOX-13 Avenger♦ Obliterator Grenade Launcher – MLS-4X Commando♦ – RL-112 Recoilless Rifle – EAT-17 – REC-6 Demolisher♦ – M-25 Rumbler♦ |