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Outcast D

Outcasts are the Apprentices that tried to attain knowledge and failed. Shamed by their society for not being able to learn fast enough, Outcasts are forced to fight on the battlefield, draped in a cloaking field, improperly armed with only melee weapons.

They are the perfect example of how the Illuminate treats its own citizens, forced to fight and die for their lack of knowledge.

Illuminate Emblem Role Danger Weapons Resilience Armor
Light Infantry High Nano-Tech Medium Low
Health Constitution Armor Shield
Base Decay Base Decay Location Min Max Base Armor Regen Delay
350 0 0 0 default 30 70 not shielded
Attacks Power Crit AP? Effects
Melee 25 n/a yes n/a

Tactics[ | ]

  • Found on most planets with an Illuminate presence, Outcasts teleport onto the battlefield, normally in groups of one to three, wherever Observers or Watchers have raised an alarm to warn of a Helldiver's presence.
  • Immediately upon spawning, Outcasts will seek to enter close range and engage players in combat with their rapid melee attacks. Outcasts glide over terrain very quickly, present a small target and are always cloaked meaning they can be a tricky enemy for players to combat. Fortunately, they are only lightly armored and have no long range capabilities, so as long as players are alert they should be able to deal with Outcasts before they can become a threat.

Notes[ | ]

Outcast set on fire can extinguish the fire if the dash (outcast's ability) is used.

Enemies
Bugs Emblem
Bugs

Scout Vanguard Shadow Stalker Warrior Elite Brood Commander Impaler Tank Behemoth Hive Lord

Illuminate Emblem
Illuminate

Observer Watcher Obsidian Observer Hunter Tripod Strider Apprentice Outcast Obelisk Illusionist Council Member Great Eye

Cyborg Emblem 2
Cyborgs

Initiate 'Squadleader' Soldier Legionnaire Hound Grotesque Immolator Comrade Berserker Butcher Hulk Warlord Infantry Fighting Vehicle Siege Mech

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